monster high

Visual Development and Set Design Lead on the Monster High CG Animated Series. Established the look and feel of the Monster High universe. Responsible for tailoring and designing all large and complex sets for a specialized CG pipeline to be delivered to vendor studio including plans, orthographics, sections, construction notes and details, and references. Pre-designed concepts and created 3D mockups in Sketchup as necessary to be used by board artists and also aid in limiting scope and expediting approvals. Packaged sets for hand off to freelancers including predesign concepts, references and instructions. Provided guidance and mentorship to junior artists. Conducted asset annotation and revisions on assets delivered from vendor studio. Additionally played a pivotal role in supporting prop design, FX design and creation of color scripts contributing to maintaining a seamless production pipeline.

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